Apple e Apple
Here is my another Experimental Gameplay Project for the theme Two Months of CASUAL ADDICTION.In the game you have to grow an apple tree and lots of apples before you collect all the arrows.
Apple e Apple
Download
Apple e Apple.zip (5.33 MB)
Instructions
The goal of the game is to grow apples as many as you can before collecting all the arrows.
Use left mouse button to drag and grow a branch or an auxiliary branch and right mouse button to trim the branch. Avoid walls and ground. Growing and trimming will drop and grow all the apples. To drop single apple grow a branch from its node.
ESC - Will pause the game
Troubleshooting
If you have problems getting the game to run. You should install .NET Framework 3.5 SP1 and XNA Framework Redistributable 3.1
Credits
Game Design, Code & Graphics: Shubhajit Saha ( shubhajit.saha @ students.becs.ac.in ).
Music: Track Peace from Album Peace by Daichen under Creative Commons Attribution-Noncommercial-Share Alike 2.1 Japan
Apple e Apple uses: Creator Club's GameState Management sample under Microsoft Permissive License.rtf and Erin Catto’s Box2D physics engine under the MIT License.
Apple e Apple by Bitsits Games is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License.
Reviews
Best of the Net: Casual Addiction, Experimental Gameplay Project.
"Apples" (Apple e apple) [archive], VeryCD.
Apple e Apple
Download
Apple e Apple.zip (5.33 MB)
Instructions
The goal of the game is to grow apples as many as you can before collecting all the arrows.
Use left mouse button to drag and grow a branch or an auxiliary branch and right mouse button to trim the branch. Avoid walls and ground. Growing and trimming will drop and grow all the apples. To drop single apple grow a branch from its node.
ESC - Will pause the game
Troubleshooting
If you have problems getting the game to run. You should install .NET Framework 3.5 SP1 and XNA Framework Redistributable 3.1
Credits
Game Design, Code & Graphics: Shubhajit Saha ( shubhajit.saha @ students.becs.ac.in ).
Music: Track Peace from Album Peace by Daichen under Creative Commons Attribution-Noncommercial-Share Alike 2.1 Japan
Apple e Apple uses: Creator Club's GameState Management sample under Microsoft Permissive License.rtf and Erin Catto’s Box2D physics engine under the MIT License.
Apple e Apple by Bitsits Games is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License.
Reviews
Best of the Net: Casual Addiction, Experimental Gameplay Project.
"Apples" (Apple e apple) [archive], VeryCD.



Beautiful game and music- great how everything came together and addictive enough to make me play through to the end. Nice mechanics and algorithm, pretty fun overall.
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