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IIT Kgp Kshitij 2011

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Squares Vs Triangles won in IIT Kharagpur Techfest, Kshitij 2011, in the event OpenSoft. It was great a moment. We celebrated our win in Cafe Coffee Day in the campus with our two new friends Shelly and Bani. The trip to Kharagpur was a great success.

My first teaching session as Microsoft Student Partners

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As a Microsoft Student Partners, I gave my first session on Introduction to Game designing in Xna. It was attended by more than 60 students from my college Bengal Institute of Technology. The driving force for this students to attend my session was the topic itself i.e designing game. I was very confident, excited, and equally nervous for teaching so many students for the very first time. But, thanks to my friends who co-operated with me. I described the most important elements required to design our own game i.e Microsoft Xna (game Engine) + Adobe illustrator( graphics) + Simple maths + interesting game play. Then discussed about Windows phone 7 games and apps. The benefits they can have by designing games in Xna, about cross platform support. How they can begin by designing simple prototypes to execute their ideas and then discuss about very simple games to begin. I explained them few of the designs of my own game and online tutorial resources like xnadevelopment , Riemers XNA tu...

BITM Science and Engineering Fair

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We got a chance to display our project Atooms to Moolecule in BITM Science and Engineering Fair . After four days of project display our project got second best place :)

Happy New Year

Happy new year to all. :) Now I am working on C++ DirectX will keep updating.

A Small Update for Treasure Island

As i have told in the previous post that i was not able to resolve some in Treasure Island errors due to lack of time. I have made some changes in the Treasure Island . The error was in the mechanism of checking when you take the boat, I have improved it. I also changed some pixely things. You can download the new version from here: Treasure Island 1.2.zip (3.14 MB)

Treasure Island

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This is my first “48 hour game” and I entered it for the 19th Ludum Dare 48 hour solo game development competition. The idea of the competition is to see how good of a game can you create alone, from grounds up in 48 hours. Here is compo entry . Rate my game. Treasure Island Downloads Treasure Island 1.2.zip (3.14 MB) Treasure Island.zip (3.13 MB) Treasure Island (Source) (3.79 MB) Instructions Use WASD or arrow keys to move around. Collect as many treasure chest as you can. Find the cross mark to go to the next level. To move to the next island use the boat. Esc for help and pause screen. Troubleshooting If you have problems getting the game to run. You should install .NET Framework 3.5 Service Pack 1 (Full Package) and XNA Framework Redistributable 3.1 Credits Game Design, Code & Graphics: Shubhajit Saha ( shubhajit.saha @ students.becs.ac.in ). Sound Effects: SFXR Music: Track Cold Water  from Album Life's Path by mindthings ...

Ludum Dare #19 - 6min Before Dead line

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Did it at last. Submitted the game just 6min before deadline. Here are some of the screen shots of the game in action. Here is my compo entry . SFXR just saved my time in the final hour. There are some errors in the mechanics though.